31 Oct 09, 04:41
AIDA<8-Bit Mario>: Then read what I have before 8-bit Mario.
8 Oct 09, 13:05
HorribleHorribleBoo: Wazzat?
8 Oct 09, 05:40
AIDA<8-Bit Mario>: is it me... or did this place get hit by AIDA.
6 Oct 09, 11:27
HorribleHorribleBoo: Oh, advertisable!!
6 Oct 09, 11:26
HorribleHorribleBoo: What?
5 Oct 09, 04:34
AIDA<8-Bit Mario>: Hellop!
14 Aug 09, 00:07
HorribleHorribleBoo: YHelloThar?
30 Jul 09, 15:36
Nox13last: Um... Hello?
13 Jul 09, 00:11
HorribleHorribleBoo: >.>
13 Jul 09, 00:11
HorribleHorribleBoo: Hello?
12 Jul 09, 23:54
HorribleHorribleBoo: Better*
12 Jul 09, 23:54
HorribleHorribleBoo: Batter name.
12 Jul 09, 23:49
Yoshi: Tieflings?
6 Feb 09, 01:44
Tiefy: Such a system no doubt originated from Superstar Saga. But again, the 'Stache power really only applies to... well, the 'Stache!
4 Feb 09, 16:28
Nox13last: You could set such a bonus to 'Stache Power, where you get discounts on purchases and rebates and bonuses on salables.
4 Feb 09, 16:28
Nox13last: After the attribute increases were assigned, Lakitu would appear holding a 'Bonus' on his rod which used a random number marquee and the A button.
4 Feb 09, 16:24
Nox13last: PiT had such a system, though. Every Level Up increased each attribute (HP, Def, Spd, Atk, etc) by a set amount. The only skill which would see no uniform increase was 'Stache Power.
4 Feb 09, 13:54
Nox13last: Haha! Yeah, that's right, I guess. *makes obvious 'X' pencilstroke along clipboard*
4 Feb 09, 06:49
Tiefy: That would be rather subjective.
4 Feb 09, 06:49
Tiefy: ..................................................
[older messages]