31 Oct 09, 04:41 AIDA<8-Bit Mario>: Then read what I have before 8-bit Mario. |
8 Oct 09, 13:05 HorribleHorribleBoo: Wazzat? |
8 Oct 09, 05:40 AIDA<8-Bit Mario>: is it me... or did this place get hit by AIDA. |
6 Oct 09, 11:27 HorribleHorribleBoo: Oh, advertisable!! |
6 Oct 09, 11:26 HorribleHorribleBoo: What? |
5 Oct 09, 04:34 AIDA<8-Bit Mario>: Hellop! |
14 Aug 09, 00:07 HorribleHorribleBoo: YHelloThar? |
30 Jul 09, 15:36 Nox13last: Um... Hello? |
13 Jul 09, 00:11 HorribleHorribleBoo: >.> |
13 Jul 09, 00:11 HorribleHorribleBoo: Hello? |
12 Jul 09, 23:54 HorribleHorribleBoo: Better* |
12 Jul 09, 23:54 HorribleHorribleBoo: Batter name. |
12 Jul 09, 23:49 Yoshi: Tieflings? |
6 Feb 09, 01:44 Tiefy: Such a system no doubt originated from Superstar Saga. But again, the 'Stache power really only applies to... well, the 'Stache! |
4 Feb 09, 16:28 Nox13last: You could set such a bonus to 'Stache Power, where you get discounts on purchases and rebates and bonuses on salables. |
4 Feb 09, 16:28 Nox13last: After the attribute increases were assigned, Lakitu would appear holding a 'Bonus' on his rod which used a random number marquee and the A button. |
4 Feb 09, 16:24 Nox13last: PiT had such a system, though. Every Level Up increased each attribute (HP, Def, Spd, Atk, etc) by a set amount. The only skill which would see no uniform increase was 'Stache Power. |
4 Feb 09, 13:54 Nox13last: Haha! Yeah, that's right, I guess. *makes obvious 'X' pencilstroke along clipboard* |
4 Feb 09, 06:49 Tiefy: That would be rather subjective. |
4 Feb 09, 06:49 Tiefy: .................................................. |