25 Sep 09, 08:19 jefferson: http://jefferson-stamp.blogspot.com/ |
10 Jun 09, 05:52 CommanderX: I not get why not talk it in public, after all probably nowone understand what all this mean, but fine, I will tallk about it private now. |
8 Jun 09, 13:17 MasterMarioMX: and yes, its too complicated, that's why i take a bit of time |
8 Jun 09, 13:16 MasterMarioMX: but i need time |
8 Jun 09, 13:16 MasterMarioMX: ill answern you on mail, plz |
8 Jun 09, 13:16 MasterMarioMX: well..... one tip: don't talk about work: don't speak about it on public, only privately |
6 Jun 09, 13:39 CommanderX: Can you please use my prototipe and make bullets works there, please ? |
6 Jun 09, 13:37 CommanderX: I can only go on working on prototipe I sond you, but I still not understand how to make bullets work. |
6 Jun 09, 13:32 CommanderX: It all complitly confuse me because, the most what I not understand is that, your character are not having any instance name but and enemys not have instance name ani. |
6 Jun 09, 13:30 CommanderX: if (map[touch].sl) |
6 Jun 09, 13:30 CommanderX: #include "getTiles.as" cn:Number; , (_root.player.o2 == "atack") |
6 Jun 09, 13:28 CommanderX: For example: (_root.evtManager._listeners[0].body), (_root.boss), function crap() {, (_root.enemy.hitTest(this)) ........ |
6 Jun 09, 13:27 CommanderX: I tryed to examine how your shoting system work but it contain many scripts I never saw before |
6 Jun 09, 13:25 CommanderX: Your engine is too complicated, I m unable to put any of my ideas or make any modyficacions, all WII scripts, and many other tricks you use are to complicated. |
4 Jun 09, 10:53 MasterMarioMX: don't worry, ill send you my most advanced engine step, just wait till i can, and i hope it will be soon! |
3 Jun 09, 20:09 CommanderX: And help with bullet problem if you can, please. |
3 Jun 09, 20:09 CommanderX: Please check it out and give your opinion |
3 Jun 09, 20:09 CommanderX: MasterMarioMX, I sond you my engine prototipe to your email |
12 May 09, 20:01 Trial Wanderer: so he did give it to you at least? it sounds to good to be true, but i hope he is gaining a little confidence |
11 May 09, 12:12 CommanderX: MasterMarioMX gove me engine ( unfinished probably ), but enjoy for me, sadly I hove realy bad day now in school and I will need alot time to fix thinks so it will take some time before I will open it |